WHAT I DO
● Mobile Games (Casual): End-to-end visual development of mobile games, from concept and style exploration to final in-game assets.
● 2D Art: Characters, environments, props, icons, and illustrations
● Art Direction: Visual identity, style guides, and cohesive world-building
● UI/UX Design: Clean, functional interfaces focused on usability and playability
● Game Design: Core mechanics and player experience development
● Marketing Assets: Ads, store visuals, and social media materials
● Narrative Illustrations: Alongside game development, I create picture books, children’s books, editorial, applied, and commercial illustrations.
I am always open to new collaborations. Feel free to get in touch at dayioglu.deniz@gmail.com
___________
Hello! I’m Deniz Dayıoğlu, a multidisciplinary game artist, illustrator and art director based in Lisbon.
I hold an MFA in Drawing from the Faculty of Fine Arts in Lisbon and a BA in Graphic Design from Marmara University, Istanbul. Before moving into mobile games and illustration, I worked as an art director in advertising agencies for 7 years, creating work for global brands such as Coca-Cola, Nestlé, and Unilever.
As a visual storyteller, I create worlds through illustration, exploring new aesthetics, experimenting with visual language, and connecting with audiences in meaningful ways. In this spirit, I recently authored and illustrated my first picture book, The Searcher.